Road Map (Subject to change)


Road Map (Subject to change)

  • Update 0.0.6 Store update: Player will now have a gold bag witch can be used to store a certain amount of gold, gold will be given based on difficulty of level completed (Subject to change). After 3 levels player can buy, sell will be added later, 5 different cards.
  • Update 0.0.7 Store Sell update: Player can now sell cards to the store
  • Update 0.1.0 Starting/Game over screen: Player can chose a deck to play with at start(One for now) and can now lose when player dies.

Updates between 0.1.0 - 0.2.0 will be content focus using the base code I have now 

  • Update 0.1.1 Monster Deck: Adding 5 monster cards to game with each having unique ability's 
  • Update 0.1.2 Spell effects: Adding some particle effects to each spell
  • Update 0.1.3 Uncommon and Rare Spells: Adding 4 uncommon and 4 rare spells to the rotation. Rarer cards will be more common the harder the difficulty.
  • Update 0.1.4 Undead Deck: Adding 5 undead cards to the game with each having unique ability's
  • Update 0.2.0 Random level generation based off of type: level till now have been constructed with dictionary's, this will allow me to add more Entity cards with ease. 

Updates between 0.2.0 - 0.3.0 Will add Items and player inventory

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